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FAQs

Welcome to the Learn.je Frequently Asked Questions page!

We have compiled a list of detailed responses to some of the most common queries about our programs, educators, and future plans.

We hope you find the answers helpful and informative as you consider joining our educational community.

If you cannot find the information you’re looking for, or if you have more specific questions, please do not hesitate to contact us directly.

Our dedicated team is always ready to assist you and provide the information you need to make your educational journey with us as smooth and fulfilling as possible.

Our summer programmes are designed for children and young people aged 7 to 16 years old.

Children can expect a wide range of activities tailored to ignite their passion for knowledge and zest for life. Activities include hands-on experiments, team-building exercises, creative projects, leadership training, and digital skills workshops, with a strong emphasis on STEM activities including Python coding, JAVA, and robotic programming.

Our sessions are structured to blend academic excellence with real-world applications. Each week focuses on a different theme, facilitated by industry professionals and guest speakers. We incorporate experiential, inquiry-based, and project-based learning to ensure holistic development, with a significant focus on STEM education.

Our educators are industry professionals with extensive experience in their respective fields, including STEM teaching faculty who specialise in coding and robotics. They bring a wealth of knowledge and practical expertise, ensuring that students receive high-quality, relevant education.

The summer programs span five weeks, from July 22nd to August 23rd. Each week is dedicated to a specific theme:

Week 1: Science and the Natural World
Week 2: Sustainability, Environmental Protection, and Global Citizenship
Week 3: Leadership, Entrepreneurship, and Innovation
Week 4: Design, Technology, and Creativity
Week 5: Project Week: Places of the Future

Yes, we have a strong focus on digital skills. Our programs include activities such as basic computer literacy for younger children and advanced topics like Python coding, JAVA, and robotic programming. Digital proficiency and safe digital practices are key outcomes.

Safety is our top priority. We maintain a low student-to-teacher ratio, conduct enhanced DBS checks on all staff, and have strict safety protocols in place. Our partnered school – St Michael’s Preparatory School provided us with a safe and secure environment for all activities.

We adopt a dynamic learning approach that caters to various learning styles. Our programme includes hands-on activities, experiential learning, and project-based tasks to engage visual, auditory, and kinesthetic learners. We also integrate mindfulness learning and practices to support emotional well-being.

We aim to expand our online learning offerings to make education accessible to a broader audience. Our future plans include developing interactive online courses, virtual classrooms, and a comprehensive digital resource library to support lifelong learning.

Introduction to Architectural Design

The Introduction to Architectural Design course for students aged 10-16 offers a comprehensive exploration of the fundamentals of architecture. Over the programme, students are introduced to essential design principles, including scale, proportion, and spatial awareness. They learn about different architectural styles and the history of architecture, gaining an understanding of how buildings and spaces are designed to meet functional and aesthetic needs.

Hands-on learning is a core component of the Programme. Students engage in practical activities such as creating architectural models using everyday materials, designing floor plans, and experimenting with 3D modelling software like TinkerCAD. These activities are designed to spark creativity while also teaching critical technical skills. For instance, students might create scale models of a room or design a conceptual layout for a public space, considering factors like accessibility, sustainability, and user experience.

Field trips and real-world case studies are also incorporated, allowing students to observe and analyse existing architectural works. By the end of the programme, students will have developed their architectural projects, complete with physical models and digital representations. This course not only introduces students to the world of architecture but also equips them with problem-solving skills, an eye for detail, and an appreciation for the built environment.

Details

Who is it for:
Ages 10 to 16 years old

Programme Dates:
40 spots are available per session

  • Autumn Half-Term: 28 October – 1 November 2024 – 5 days 
  • Spring Half-Term: 17 February – 21 February 2025- 5 days
  • April Holiday Camp: 7 April – 11 April 2025, 14 April – 18 April 2025
  • Late Spring Half-Term: 27 May – 30 May 2025 – 4 days  (£280)


Pricing:

  • Standard Price: £350 per week 
  • Early Bird Discount: 15% off 
  • Early Bird Price: £297.50 per week
  • Bundle Discount: Additional 10% off (for booking more than 3 sessions in the academic year)
  • Sibling Discount: Additional 10% off

Introduction to Engineering

The Introduction to Engineering course is designed for students aged 10-16 who are curious about how things work and passionate about solving problems. This holiday programme offers a hands-on approach to learning, where students explore fundamental engineering concepts through interactive projects and challenges. The course covers various branches of engineering, providing students with a broad understanding of the field.

Throughout the programme, students engage in activities that mirror real-world engineering problems. For instance, they might build simple machines, design bridges using different materials, or create models that demonstrate the principles of renewable energy. These projects not only teach technical skills but also encourage teamwork, critical thinking, and innovation. Students learn to approach challenges methodically, using engineering principles to develop solutions that are both practical and creative.

The programme also introduces students to the engineering design process, guiding them from problem identification to prototype development and testing. By the end of the course, participants will have completed several engineering projects, each reflecting their growing understanding of how engineering shapes the world around us. 

This introduction serves as a foundation for further exploration in the field of engineering and helps students build the confidence and skills necessary to pursue their interests in science and technology.

Details

Who is it for:
Ages 10 to 16 years old

Programme Dates:
40 spots are available per session

  • Autumn Half-Term: 28 October – 1 November 2024 – 5 days 
  • Spring Half-Term: 17 February – 21 February 2025- 5 days
  • April Holiday Camp: 7 April – 11 April 2025, 14 April – 18 April 2025
  • Late Spring Half-Term: 27 May – 30 May 2025 – 4 days  (£280)


Pricing:

  • Standard Price: £350 per week 
  • Early Bird Discount: 15% off 
  • Early Bird Price: £297.50 per week
  • Bundle Discount: Additional 10% off (for booking more than 3 sessions in the academic year)
  • Sibling Discount: Additional 10% off

Future Shapers

The Future Shapers Programme is designed for students aged 7-16 who are eager to explore the intersections of Science, Technology, Engineering, Arts, and Mathematics (STEAM). During the programme, students engage in a dynamic curriculum that emphasizes hands-on learning, creativity, and problem-solving, with a blend of themes, such as sustainability, entrepreneurship, and innovation, allowing students to tackle real-world challenges that require both critical and creative thinking.

Students will participate in a variety of activities, from designing eco-friendly products to developing digital solutions using cutting-edge technology. These projects are not only educational but also highly engaging, as they encourage teamwork, leadership, and communication skills. The Programme is structured to cater to different age groups, with content and projects tailored to the developmental stages of younger (7-12) and older (13-16) students.

Through the Future Shapers Programme, students are introduced to global issues and empowered to develop innovative solutions, fostering a sense of responsibility and leadership. They learn to view challenges as opportunities, gaining the confidence to make meaningful contributions to their communities and the wider world. By the end of the programme, students will have not only acquired valuable STEAM skills but also developed a mindset geared towards lifelong learning and positive societal impact.

Details

Who is it for:
Ages 7 to 16 years old

Programme Dates:
40 spots are available per session

  • Autumn Half-Term: 28 October – 1 November 2024 – 5 days 
  • Spring Half-Term: 17 February – 21 February 2025- 5 days
  • April Holiday Camp: 7 April – 11 April 2025, 14 April – 18 April 2025
  • Late Spring Half-Term: 27 May – 30 May 2025 – 4 days  (£280)


Pricing:

  • Standard Price: £350 per week 
  • Early Bird Discount: 15% off 
  • Early Bird Price: £297.50 per week
  • Bundle Discount: Additional 10% off (for booking more than 3 sessions in the academic year)
  • Sibling Discount: Additional 10% off